Rust Player Stats
Live UTC 60,014 playing

Online 217.160.242.7:28115 checked 12m ago

[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP

2x trio moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,262top 69%
Last wipe2d agono schedule published
Next wipe3d 18hMon 2 Nov, 19:01 UTC
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps146
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, and #510 of the trio servers (top 82%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeMonday 2 November, 19:01 UTCin 3d 18h Every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC · high confidence

usual gap2.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3d 18hMon 2 Nov, 19:01 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 6d 23hFri 6 Nov, 00:05 UTC
  4. 10d 18hMon 9 Nov, 19:01 UTC
  5. 13d 17hThu 12 Nov, 18:01 UTC
  6. 13d 23hFri 13 Nov, 00:05 UTC
  7. 17d 18hMon 16 Nov, 19:01 UTC
  8. 20d 17hThu 19 Nov, 18:01 UTC

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:05 UTC2d ago 0 – running 0
Mon 26 Oct, 19:01 UTC3d ago 0 – 0.3 days 0
Fri 23 Oct, 00:05 UTC7d ago 0 – 3.8 days 0
Thu 22 Oct, 18:01 UTC7d ago 0 – 0.3 days 0
Mon 19 Oct, 18:05 UTC10d ago 0 – 3 days 0
Fri 16 Oct, 00:05 UTC14d ago 1 halved by day 2 3.8 days 0
Thu 15 Oct, 18:05 UTC14d ago 1 – 0.3 days 0
Mon 12 Oct, 18:05 UTC17d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP online, and how reliable is it?

Right now [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP is online. Going by the uptime it reports, the last restart came about 4 hours ago. 143 of 168 hours were up over the last 7 full days, 85% of the time. On 9 October 2026, Rust Player Stats saw it for the first time.

Does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP run smoothly?

The last 48 hours average out at 146 server fps; it never dropped below 54. Up to 67,241 entities sat in the world, buildings and deployables included. Memory use reached 2,504 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP on?

On Linux, [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP runs Rust network protocol 2634 and build 167231. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP located?

Nothing in the tags places [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP, but its name points to Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 217.160.242.7:28115.

Lists and filters

What do the server tags on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP mean?

The game's server browser reads these tags from [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

The Rust Player Stats lists that include [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP are: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days; Gather rate: 2x.

Rules and settings

Which map is running on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

Size 3,500, seed 254662952: that is the procedural map [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

The name says it: 2x gather on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP. trio: groups top out at 3 players. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

How full is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP right now?

Out of 100 slots, 0 are taken on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP at this moment. Averaged out across the past week, the count is 0 players.

Where does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP sit in the rankings?

The last seven days put [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP at #15,262 on player hours: top 69% of all ranked servers. Among servers in the trio group, it ranks #510.

Wipe timing

What is the wipe schedule on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP follows a wipe rhythm of every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC. Monday 2 November at 19:01 UTC is when its next wipe is due. The world it runs now was made 2 days 23 hours ago.

What does wipe day look like on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

How to join

How do I join [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

Press F1 in Rust, bring up the console and enter client.connect 217.160.242.7:28115. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts3,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts3
Group limit Teams cap at 3.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.