Rust Player Stats
Live UTC 94,751 playing

Offline 217.212.193.137:28015 checked 9d ago

Lost Vikings Test Server

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,322top 70%
Last wipe79d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Lost Vikings Test Server online, and how reliable is it?

Lost Vikings Test Server sits offline; 9 days 21 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Lost Vikings Test Server on?

Rust network protocol 2632 and build 160556 on Linux: that is the setup at Lost Vikings Test Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Lost Vikings Test Server located?

Nothing on Lost Vikings Test Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 217.212.193.137:28015.

Lists and filters

What do the server tags on Lost Vikings Test Server mean?

Tags published by Lost Vikings Test Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2632 (Protocol): Your game must be on protocol 2632 to get in; cs160556 (Build): Build number: 160556; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Lost Vikings Test Server?

The Rust Player Stats lists that include Lost Vikings Test Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Lost Vikings Test Server?

The procedural map on Lost Vikings Test Server is size 4,250, generated by the game from seed 547515507. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Lost Vikings Test Server?

No gather rate appears in the name of Lost Vikings Test Server. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is Lost Vikings Test Server right now?

The board shows Lost Vikings Test Server offline, last seen 9 days 21 hours ago.

Where does Lost Vikings Test Server sit in the rankings?

Ranked #15,322 on seven-day player hours, Lost Vikings Test Server is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Lost Vikings Test Server?

The rhythm of Lost Vikings Test Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 79 days 4 hours ago is when its current world was made.

How to join

How do I join Lost Vikings Test Server?

In the Rust console (F1) type client.connect 217.212.193.137:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2632
Protocol Your game must be on protocol 2632 to get in.
cs160556
Build Build number: 160556.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.