Rust Player Stats
Live UTC 76,262 playing

Offline 217.217.244.32:28015 checked 26d ago

MiniCore Dev

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#14,631top 63%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 63%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is MiniCore Dev online, and how reliable is it?

Down at the moment, MiniCore Dev was last seen 26 days 14 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 1 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is MiniCore Dev on?

Windows carries Rust network protocol 2634 and build 166494 at MiniCore Dev. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is MiniCore Dev located?

No region is published by MiniCore Dev. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 217.217.244.32:28015.

Lists and filters

What do the server tags on MiniCore Dev mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags MiniCore Dev publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MiniCore Dev?

You will find MiniCore Dev on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on MiniCore Dev?

A procedural map, generated by the game, is what MiniCore Dev runs.

What are the rules and settings on MiniCore Dev?

Nothing in the name of MiniCore Dev states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on MiniCore Dev at the moment?

The board shows MiniCore Dev offline, last seen 26 days 14 hours ago.

Where does MiniCore Dev sit in the rankings?

Player hours over seven days place MiniCore Dev at #14,631, among the top 63% of ranked servers.

Wipe schedule

What is the wipe schedule on MiniCore Dev?

The rhythm of MiniCore Dev's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 16 hours ago.

How to join

How do I join MiniCore Dev?

Console route: F1 in Rust, then client.connect 217.217.244.32:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.