Rust Player Stats
Live UTC 40,133 playing

Offline 217.235.33.249:28015 checked 41d ago

Rip_Was Test Server

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,264no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rip_Was Test Server online, and how reliable is it?

Rip_Was Test Server sits offline; 41 days 6 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Rip_Was Test Server on?

Rust network protocol 2633 and build 163207 on Windows: that is the setup at Rip_Was Test Server. Steam updates your game for you, but the protocol has to match to join.

Where is Rip_Was Test Server located?

No region is published by Rip_Was Test Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 217.235.33.249:28015.

Server tags

What do the server tags on Rip_Was Test Server mean?

The game's server browser reads these tags from Rip_Was Test Server: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rip_Was Test Server?

You will find Rip_Was Test Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Rip_Was Test Server?

A procedural map, generated by the game, is what Rip_Was Test Server runs.

What are the rules and settings on Rip_Was Test Server?

The name of Rip_Was Test Server does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Rip_Was Test Server at the moment?

The board shows Rip_Was Test Server offline, last seen 41 days 6 hours ago.

Where does Rip_Was Test Server sit in the rankings?

Ranked #13,264 on seven-day player hours, Rip_Was Test Server is in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Rip_Was Test Server?

The rhythm of Rip_Was Test Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 50 days 10 hours ago is when its current world was made.

Connect

How do I join Rip_Was Test Server?

Press F1 in Rust, bring up the console and enter client.connect 217.235.33.249:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.