Online 220.158.16.162:28015 checked 8m ago
MORU RustServer s1
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC25d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTC FW26d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is MORU RustServer s1 online, and how reliable is it?
Online now, MORU RustServer s1 is up. The reported uptime puts the last restart at roughly 7 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does MORU RustServer s1 run smoothly?
119 server fps on average over 48 hours, and never under 95. Up to 88,804 entities sat in the world, buildings and deployables included. Memory use reached 3,709 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is MORU RustServer s1 on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at MORU RustServer s1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is MORU RustServer s1 located?
Nothing on MORU RustServer s1 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 220.158.16.162:28015 is the address.
Lists and filters
What do the server tags on MORU RustServer s1 mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags MORU RustServer s1 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include MORU RustServer s1?
The Rust Player Stats lists that include MORU RustServer s1 are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on MORU RustServer s1?
MORU RustServer s1 runs a game-generated procedural map: size 4,500, seed 19686. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.
What are the rules and settings on MORU RustServer s1?
The name of MORU RustServer s1 does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
How full is MORU RustServer s1 right now?
Out of 50 slots, 0 are taken on MORU RustServer s1 at this moment. Averaged across seven days: 0 players. The high point: 1. Peak traffic in the last 48 hours landed at 15:00 UTC, averaging 1 players.
Where does MORU RustServer s1 sit in the rankings?
Player hours over seven days place MORU RustServer s1 at #5,853, among the top 26% of ranked servers.
Wipe timing
What is the wipe schedule on MORU RustServer s1?
To tell its rhythm, more of MORU RustServer s1's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 23 hours ago, its current world was made.
What does wipe day look like on MORU RustServer s1?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 10 hours after the latest wipe.
How to join
How do I join MORU RustServer s1?
In the Rust console (F1) type client.connect 220.158.16.162:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.