Online 222.154.252.119:28027 checked 8m ago
rustyonmars
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeFriday 30 October, 09:02 UTCin 1d 1h Its biweekly schedule tag · low confidence
Coming wipes
- 1d 1hFri 30 Oct, 09:02 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 15d 1hFri 13 Nov, 09:02 UTC
- 29d 1hFri 27 Nov, 09:02 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 43d 1hFri 11 Dec, 09:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:02 UTC26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:12 UTC28d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is rustyonmars online, and how reliable is it?
Right now rustyonmars is online. Going by the uptime it reports, the last restart came about 4 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does rustyonmars run smoothly?
Averaging 125 server fps across the last 48 hours, it held a floor of 80. Buildings, deployables and everything else in the world pushed the entity count to 181,398. The memory ceiling was 3,776 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is rustyonmars on?
Linux carries Rust network protocol 2635 and build 168909 at rustyonmars. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is rustyonmars located?
No region is published by rustyonmars. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 222.154.252.119:28027.
Tags
What do the server tags on rustyonmars mean?
Tags published by rustyonmars and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include rustyonmars?
These Rust Player Stats lists take rustyonmars: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
Which map is running on rustyonmars?
rustyonmars runs a game-generated procedural map: size 4,500, seed 20260907. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on rustyonmars?
The name of rustyonmars does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is rustyonmars right now?
0 of 50 slots are filled on rustyonmars right now. Averaged out across the past week, the count is 0 players.
Where does rustyonmars sit in the rankings?
Player hours over seven days place rustyonmars at #15,338, among the top 69% of ranked servers.
Wipe timing
What is the wipe schedule on rustyonmars?
A schedule can't be confirmed from the wipes on record for rustyonmars, so the forecast follows the tag. Friday 30 October at 09:02 UTC is when its next wipe is due. 26 days 22 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on rustyonmars?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe.
How to join
How do I join rustyonmars?
Console route: F1 in Rust, then client.connect 222.154.252.119:28027. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rustyonmars.com/rust/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
