Online 23.109.63.157:28080 checked 7m ago
Rust Dev Server
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:51 UTC6d ago | 2 | – | running | 0 |
| Fri 2 Oct, 16:44 UTC26d ago | 1 | halved by day 7 | 20.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Rust Dev Server online, and how reliable is it?
Right now Rust Dev Server is online. About 19 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Rust Dev Server run smoothly?
Averaging 239 server fps across the last 48 hours, it held a floor of 236. Its entity count reached 9,614: buildings, deployables and the rest of the world. 1,120 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Rust Dev Server on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Rust Dev Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Rust Dev Server located?
No region is published by Rust Dev Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 23.109.63.157:28080 is the address.
Lists and filters
What do the server tags on Rust Dev Server mean?
Tags published by Rust Dev Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Rust Dev Server?
The Rust Player Stats lists that include Rust Dev Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on Rust Dev Server?
Rust Dev Server runs a game-generated procedural map: size 1,500, seed 289356. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Rust Dev Server?
No gather rate appears in the name of Rust Dev Server. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is off, so Valve's anti-cheat is not watching.
Population
How full is Rust Dev Server right now?
The board shows Rust Dev Server at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.
Where does Rust Dev Server sit in the rankings?
The last seven days put Rust Dev Server at #5,426 on player hours: top 24% of all ranked servers.
Wipe timing
What is the wipe schedule on Rust Dev Server?
To tell its rhythm, more of Rust Dev Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 6 days 6 hours ago.
What does wipe day look like on Rust Dev Server?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 23 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 7 when it didn't hold.
Connect
How do I join Rust Dev Server?
In the Rust console (F1) type client.connect 23.109.63.157:28080. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.