Rust Player Stats
Live UTC 89,289 playing

Online 23.161.168.58:28028 checked 2h ago

FS DEV - Private Server

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#10,030top 45%
Last wipe208d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 45%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is FS DEV - Private Server online, and how reliable is it?

Online now, FS DEV - Private Server is up. The reported uptime puts the last restart at roughly 3 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does FS DEV - Private Server run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 25. Its entity count reached 101,263: buildings, deployables and the rest of the world. Memory use reached 3,341 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is FS DEV - Private Server on?

Linux carries Rust network protocol 2635 and build 168909 at FS DEV - Private Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is FS DEV - Private Server located?

Its region code reads us5, and no region is published by FS DEV - Private Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 23.161.168.58:28028 is the address.

Server tags

What do the server tags on FS DEV - Private Server mean?

Tags published by FS DEV - Private Server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $rus5 (Region code): Region code: us5; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include FS DEV - Private Server?

The Rust Player Stats lists that include FS DEV - Private Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on FS DEV - Private Server?

Size 6,000, seed 1337: that is the procedural map FS DEV - Private Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on FS DEV - Private Server?

No gather rate appears in the name of FS DEV - Private Server. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is FS DEV - Private Server right now?

0 of 50 slots are filled on FS DEV - Private Server right now. The seven-day average sits at 0 players; the peak reached 2.

Where does FS DEV - Private Server sit in the rankings?

Player hours over seven days place FS DEV - Private Server at #10,030, among the top 45% of ranked servers.

Wipe timing

What is the wipe schedule on FS DEV - Private Server?

To tell its rhythm, more of FS DEV - Private Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 208 days 23 hours ago, its current world was made.

How to join

How do I join FS DEV - Private Server?

Console route: F1 in Rust, then client.connect 23.161.168.58:28028. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/aBqd5Ry7Q3 is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.