Rust Player Stats
Live UTC 48,164 playing

Offline 23.17.247.23:28015 checked 18d ago

Dire Wolves | We die the most!

moddedcarbon
Players now0
Slots15
Full0%
7-day average0peak –
Rank#15,849top 72%
Last wipe27d agono schedule published
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 15 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Dire Wolves | We die the most! online, and how reliable is it?

Dire Wolves | We die the most! sits offline; 18 days 1 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 30 September 2026.

Which Rust version is Dire Wolves | We die the most! on?

Rust network protocol 2634 and build 166494 on Windows: that is the setup at Dire Wolves | We die the most!. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Dire Wolves | We die the most! located?

There is no region published on Dire Wolves | We die the most!. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 23.17.247.23:28015.

Lists and filters

What do the server tags on Dire Wolves | We die the most! mean?

The game's server browser reads these tags from Dire Wolves | We die the most!: gmrust (Game mode): Rust survival as standard; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Dire Wolves | We die the most!?

The Rust Player Stats lists that include Dire Wolves | We die the most! are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Dire Wolves | We die the most!?

A procedural map, generated by the game, is what Dire Wolves | We die the most! runs.

What are the rules and settings on Dire Wolves | We die the most!?

The name of Dire Wolves | We die the most! does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Dire Wolves | We die the most! right now?

Last seen 18 days 1 hours ago, Dire Wolves | We die the most! is offline right now.

Where does Dire Wolves | We die the most! sit in the rankings?

Player hours over seven days place Dire Wolves | We die the most! at #15,849, among the top 72% of ranked servers.

Wipe timing

What is the wipe schedule on Dire Wolves | We die the most!?

With the force wipe, Dire Wolves | We die the most! wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 14 hours ago.

What does wipe day look like on Dire Wolves | We die the most!?

The average busiest point of its recent wipes was 6 players. 8 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Dire Wolves | We die the most!?

Press F1 in Rust, bring up the console and enter client.connect 23.17.247.23:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp15
Max players Slot count: 15.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166494
Build It runs game build 166494.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.