Rust Player Stats
Live UTC 39,438 playing

Offline 23.234.69.196:28115 checked 11d ago

Rust Map Model - Local Validation

moddedoxide
Players now1
Slots4
Full25%
7-day average0peak –
Rank#13,005top 60%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now1
25% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 60%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rust Map Model - Local Validation online, and how reliable is it?

Rust Map Model - Local Validation sits offline; 11 days 20 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 16 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rust Map Model - Local Validation on?

Windows carries Rust network protocol 2634 and build 167781 at Rust Map Model - Local Validation. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Map Model - Local Validation located?

There is no region published on Rust Map Model - Local Validation. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 23.234.69.196:28115.

Server tags

What do the server tags on Rust Map Model - Local Validation mean?

Tags published by Rust Map Model - Local Validation and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Map Model - Local Validation?

The Rust Player Stats lists that include Rust Map Model - Local Validation are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Rust Map Model - Local Validation?

The game generates the procedural map on Rust Map Model - Local Validation.

What are the rules and settings on Rust Map Model - Local Validation?

Nothing in the name of Rust Map Model - Local Validation states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Rust Map Model - Local Validation right now?

Last seen 11 days 20 hours ago, Rust Map Model - Local Validation is offline right now.

Where does Rust Map Model - Local Validation sit in the rankings?

Ranked #13,005 on seven-day player hours, Rust Map Model - Local Validation is in the top 60% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Map Model - Local Validation?

The rhythm of Rust Map Model - Local Validation's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 12 days 9 hours ago.

Connect

How do I join Rust Map Model - Local Validation?

In the Rust console (F1) type client.connect 23.234.69.196:28115. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp4
Max players It holds 4 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.