Rust Player Stats
Live UTC 69,594 playing

Online 24.118.157.69:28015 checked 12m ago

Derek - Rust ARK local test

moddedoxide
Players now0
Slots1
Full0%
7-day average1peak 1
Rank#4,530top 20%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:47 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Derek - Rust ARK local test online, and how reliable is it?

The lights are on at Derek - Rust ARK local test: online as you read this. 63% of the time over the last 7 full days, which is 106 of 168 hours up. The first record Rust Player Stats has of it is 8 October 2026.

Which Rust version is Derek - Rust ARK local test on?

Rust network protocol 2634 and build 167231 on Windows: that is the setup at Derek - Rust ARK local test. To get in, your game needs the same protocol; Steam handles the update.

Where is Derek - Rust ARK local test located?

There is no region published on Derek - Rust ARK local test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 24.118.157.69:28015.

Server tags

What do the server tags on Derek - Rust ARK local test mean?

The game's server browser reads these tags from Derek - Rust ARK local test: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): Slot count: 1; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Derek - Rust ARK local test?

These Rust Player Stats lists take Derek - Rust ARK local test: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Derek - Rust ARK local test?

Derek - Rust ARK local test runs a map the game generates: procedural.

What are the rules and settings on Derek - Rust ARK local test?

The name of Derek - Rust ARK local test does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is off: VAC.

Live counts

What is the population on Derek - Rust ARK local test at the moment?

The board shows Derek - Rust ARK local test at 0 players, with 1 slots in total. Seven days back gives an average of 1 players and a peak of 1. Peak traffic in the last 48 hours landed at 02:00 UTC, averaging 1 players.

Where does Derek - Rust ARK local test sit in the rankings?

Player hours over seven days place Derek - Rust ARK local test at #4,530, among the top 20% of ranked servers.

Wipe schedule

What is the wipe schedule on Derek - Rust ARK local test?

The record holds too few of Derek - Rust ARK local test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 20 days 16 hours ago, its current world was made.

What does wipe day look like on Derek - Rust ARK local test?

1 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Derek - Rust ARK local test?

Press F1 in Rust, bring up the console and enter client.connect 24.118.157.69:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players Slot count: 1.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.