Rust Player Stats
Live UTC 45,091 playing

Online 24.247.83.233:28015 checked 11m ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:55 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust server | Powered by AMP online, and how reliable is it?

Online now, My Rust server | Powered by AMP is up. The last 7 full days put it at 90 of 168 hours up, 54% uptime. On 21 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam handles the update.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 24.247.83.233:28015.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

These Rust Player Stats lists take My Rust server | Powered by AMP: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a map the game generates: procedural.

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is My Rust server | Powered by AMP right now?

Out of 5 slots, 0 are taken on My Rust server | Powered by AMP at this moment. The seven-day average for this server is 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours over seven days place My Rust server | Powered by AMP at #15,349, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 23 days 23 hours ago, its current world was made.

What does wipe day look like on My Rust server | Powered by AMP?

2 players on average is what its recent wipes drew at their busiest. 22 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join My Rust server | Powered by AMP?

In the Rust console (F1) type client.connect 24.247.83.233:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.