Offline 24.45.218.201:28015 checked 44d ago
Project Plagued - LOCAL Flying Car v0.2 Test
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestFixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Project Plagued - LOCAL Flying Car v0.2 Test online, and how reliable is it?
Offline right now, with a last sighting 44 days 18 hours ago: Project Plagued - LOCAL Flying Car v0.2 Test. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Which Rust version is Project Plagued - LOCAL Flying Car v0.2 Test on?
Rust network protocol 2633 and build 162989 on Windows: that is the setup at Project Plagued - LOCAL Flying Car v0.2 Test. Steam updates your game for you, but the protocol has to match to join.
Where is Project Plagued - LOCAL Flying Car v0.2 Test located?
No region is published by Project Plagued - LOCAL Flying Car v0.2 Test. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 24.45.218.201:28015.
Server tags
What do the server tags on Project Plagued - LOCAL Flying Car v0.2 Test mean?
The game's server browser reads these tags from Project Plagued - LOCAL Flying Car v0.2 Test: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs162989 (Build): Build number: 162989; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Project Plagued - LOCAL Flying Car v0.2 Test?
The Rust Player Stats lists that include Project Plagued - LOCAL Flying Car v0.2 Test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What are the rules and settings on Project Plagued - LOCAL Flying Car v0.2 Test?
No gather rate appears in the name of Project Plagued - LOCAL Flying Car v0.2 Test. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
How full is Project Plagued - LOCAL Flying Car v0.2 Test right now?
Last seen 44 days 18 hours ago, Project Plagued - LOCAL Flying Car v0.2 Test is offline right now.
Wipe schedule
What is the wipe schedule on Project Plagued - LOCAL Flying Car v0.2 Test?
The rhythm of Project Plagued - LOCAL Flying Car v0.2 Test's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 47 days 4 hours ago.
Joining the server
How do I join Project Plagued - LOCAL Flying Car v0.2 Test?
Console route: F1 in Rust, then client.connect 24.45.218.201:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs162989
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.