Rust Player Stats
Live UTC 48,316 playing

Offline 24.45.218.201:29885 checked 12d ago

Project Plagued | Flying Car LOCAL TEST

moddedoxide
Players now0
Slots4
Full0%
7-day average0peak –
Rank#15,108top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Project Plagued | Flying Car LOCAL TEST online, and how reliable is it?

Project Plagued | Flying Car LOCAL TEST sits offline; 12 days 22 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 15 October 2026.

Which Rust version is Project Plagued | Flying Car LOCAL TEST on?

Windows carries Rust network protocol 2634 and build 167398 at Project Plagued | Flying Car LOCAL TEST. To get in, your game needs the same protocol; Steam handles the update.

Where is Project Plagued | Flying Car LOCAL TEST located?

Nothing on Project Plagued | Flying Car LOCAL TEST states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 24.45.218.201:29885.

Tags

What do the server tags on Project Plagued | Flying Car LOCAL TEST mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Project Plagued | Flying Car LOCAL TEST publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Project Plagued | Flying Car LOCAL TEST?

You will find Project Plagued | Flying Car LOCAL TEST on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What are the rules and settings on Project Plagued | Flying Car LOCAL TEST?

Nothing in the name of Project Plagued | Flying Car LOCAL TEST states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Project Plagued | Flying Car LOCAL TEST at the moment?

Down at the moment, Project Plagued | Flying Car LOCAL TEST was last seen 12 days 22 hours ago.

Where does Project Plagued | Flying Car LOCAL TEST sit in the rankings?

Player hours over seven days place Project Plagued | Flying Car LOCAL TEST at #15,108, among the top 70% of ranked servers.

Wipe timing

What is the wipe schedule on Project Plagued | Flying Car LOCAL TEST?

To tell its rhythm, more of Project Plagued | Flying Car LOCAL TEST's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 2 hours ago is when its current world was made.

How to join

How do I join Project Plagued | Flying Car LOCAL TEST?

In the Rust console (F1) type client.connect 24.45.218.201:29885. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp4
Max players Slot count: 4.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.