Online 24.86.143.141:20200 checked 8m ago
Jorganization Civil War!
By the numbersMatch stats
against its 128 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Jorganization Civil War! online, and how reliable is it?
Online now, Jorganization Civil War! is up. The reported uptime puts the last restart at roughly 20 hours ago. The last 7 full days put it at 115 of 168 hours up, 68% uptime. Rust Player Stats logged it for the first time on 5 October 2026.
Does Jorganization Civil War! run smoothly?
The last 48 hours average out at 59 server fps; it never dropped below 34. Its entity count reached 210,831: buildings, deployables and the rest of the world. The memory ceiling was 4,506 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Jorganization Civil War! on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Jorganization Civil War!. Steam updates your game for you, but the protocol has to match to join.
Where is Jorganization Civil War! located?
Nothing on Jorganization Civil War! states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 24.86.143.141:20200 is the address.
Lists and filters
What do the server tags on Jorganization Civil War! mean?
Tags published by Jorganization Civil War! and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp128 (Max players): It holds 128 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Jorganization Civil War!?
The Rust Player Stats lists that include Jorganization Civil War! are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is running on Jorganization Civil War!?
Jorganization Civil War! runs a game-generated procedural map: size 6,000, seed 89612. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Jorganization Civil War!?
Nothing in the name of Jorganization Civil War! states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Jorganization Civil War! at the moment?
0 of 128 slots are filled on Jorganization Civil War! right now. Averaged out across the past week, the count is 0 players.
Where does Jorganization Civil War! sit in the rankings?
Ranked #15,341 on seven-day player hours, Jorganization Civil War! is in the top 69% of all ranked servers.
Wipe timing
What is the wipe schedule on Jorganization Civil War!?
The rhythm of Jorganization Civil War!'s wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 22 days 1 hours ago, its current world was made.
What does wipe day look like on Jorganization Civil War!?
The average busiest point of its recent wipes was 1 players. 4 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Jorganization Civil War!?
Console route: F1 in Rust, then client.connect 24.86.143.141:20200. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp128
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.