Rust Player Stats
Live UTC 60,014 playing

Offline 31.180.138.222:28015 checked 28d ago

Test [Small & High Density]

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#14,281top 60%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 60%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Test [Small & High Density] online, and how reliable is it?

Test [Small & High Density] sits offline; 28 days 16 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 30 September 2026.

Which Rust version is Test [Small & High Density] on?

On Windows, Test [Small & High Density] runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but the protocol has to match to join.

Where is Test [Small & High Density] located?

Nothing on Test [Small & High Density] states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 31.180.138.222:28015.

Lists and filters

What do the server tags on Test [Small & High Density] mean?

The game's server browser reads these tags from Test [Small & High Density]: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Test [Small & High Density]?

You will find Test [Small & High Density] on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Test [Small & High Density]?

Test [Small & High Density] runs a map the game generates: procedural.

What are the rules and settings on Test [Small & High Density]?

Nothing in the name of Test [Small & High Density] states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Test [Small & High Density] right now?

Down at the moment, Test [Small & High Density] was last seen 28 days 16 hours ago.

Where does Test [Small & High Density] sit in the rankings?

Player hours over seven days place Test [Small & High Density] at #14,281, among the top 60% of ranked servers.

Wipe timing

What is the wipe schedule on Test [Small & High Density]?

To tell its rhythm, more of Test [Small & High Density]'s wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 29 days 8 hours ago is when its current world was made.

Connect

How do I join Test [Small & High Density]?

Console route: F1 in Rust, then client.connect 31.180.138.222:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.