Rust Player Stats
Live UTC 38,205 playing

Offline 31.50.84.204:28015 checked 16d ago

ppacket-test

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,568top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is ppacket-test online, and how reliable is it?

ppacket-test sits offline; 16 days 19 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 11 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is ppacket-test on?

Windows carries Rust network protocol 2634 and build 167398 at ppacket-test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ppacket-test located?

There is no region published on ppacket-test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 31.50.84.204:28015.

Server tags

What do the server tags on ppacket-test mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags ppacket-test publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ppacket-test?

The Rust Player Stats lists that include ppacket-test are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on ppacket-test?

The game generates the procedural map on ppacket-test.

What are the rules and settings on ppacket-test?

Nothing in the name of ppacket-test states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is ppacket-test right now?

Last seen 16 days 19 hours ago, ppacket-test is offline right now.

Where does ppacket-test sit in the rankings?

The last seven days put ppacket-test at #15,568 on player hours: top 71% of all ranked servers.

Wipe days

What is the wipe schedule on ppacket-test?

The rhythm of ppacket-test's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 17 days 6 hours ago, its current world was made.

How to join

How do I join ppacket-test?

In the Rust console (F1) type client.connect 31.50.84.204:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167398
Build It runs game build 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.