Rust Player Stats
Live UTC 96,135 playing

Online 31.76.110.101:10057 checked 11m ago

OKEY RUST #3 | Development server / test server

modded
Players now0
Slots15
Full0%
7-day average0peak –
Rank#15,369top 70%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 15 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps238
average over 48 hours; 60 or more is smooth
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:28 UTC4d ago 0 – running 0
Thu 22 Oct, 16:32 UTC5d ago 0 – 0.8 days 0
Sun 18 Oct, 19:16 UTC8d ago 0 – 3.9 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is OKEY RUST #3 | Development server / test server online, and how reliable is it?

Right now OKEY RUST #3 | Development server / test server is online. Going by the uptime it reports, the last restart came about 4 days 4 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 18 September 2026.

Does OKEY RUST #3 | Development server / test server run smoothly?

238 server fps on average over 48 hours, and never under 231. Its entity count reached 8,836: buildings, deployables and the rest of the world. The memory ceiling was 1,304 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is OKEY RUST #3 | Development server / test server on?

Linux carries Rust network protocol 2388 and build 81925 at OKEY RUST #3 | Development server / test server. To get in, your game needs the same protocol; Steam handles the update.

Where is OKEY RUST #3 | Development server / test server located?

Nothing on OKEY RUST #3 | Development server / test server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 31.76.110.101:10057.

Tags

What do the server tags on OKEY RUST #3 | Development server / test server mean?

The game's server browser reads these tags from OKEY RUST #3 | Development server / test server: gmrust (Game mode): The standard Rust survival rules apply here; mp15 (Max players): Slot count: 15; v2388 (Protocol): To join, your game has to run protocol 2388; cs81925 (Build): The game build here is 81925; ptrak (Networking): RakNet handles the network here, the game's standard layer; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; h797a3352 (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag; kdz (Custom tag): The owner or a plugin added this non-standard tag; ki (Custom tag): The owner or a plugin added this non-standard tag; ki0 (Custom tag): The owner or a plugin added this non-standard tag; fl0 (Custom tag): The owner or a plugin added this non-standard tag. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include OKEY RUST #3 | Development server / test server?

These Rust Player Stats lists take OKEY RUST #3 | Development server / test server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Last wipe: In the last week.

Server rules

Which map is running on OKEY RUST #3 | Development server / test server?

Size 2,500, seed 1337: that is the procedural map OKEY RUST #3 | Development server / test server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on OKEY RUST #3 | Development server / test server?

No gather rate appears in the name of OKEY RUST #3 | Development server / test server. It publishes no limit on groups. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Anti-cheat is on: VAC.

Population

What is the population on OKEY RUST #3 | Development server / test server at the moment?

0 of 15 slots are filled on OKEY RUST #3 | Development server / test server right now. Averaged out across the past week, the count is 0 players.

Where does OKEY RUST #3 | Development server / test server sit in the rankings?

Ranked #15,369 on seven-day player hours, OKEY RUST #3 | Development server / test server is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on OKEY RUST #3 | Development server / test server?

There is no next wipe to predict for OKEY RUST #3 | Development server / test server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 6 hours ago, its current world was made.

What does wipe day look like on OKEY RUST #3 | Development server / test server?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join OKEY RUST #3 | Development server / test server?

Console route: F1 in Rust, then client.connect 31.76.110.101:10057. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/okeyrust.

GlossaryServer tags

what each one means

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp15
Max players Slot count: 15.
v2388
Protocol To join, your game has to run protocol 2388.
cs81925
Build The game build here is 81925.
ptrak
Networking RakNet handles the network here, the game's standard layer.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

h797a3352
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.
kdz
Custom tag The owner or a plugin added this non-standard tag.
ki
Custom tag The owner or a plugin added this non-standard tag.
ki0
Custom tag The owner or a plugin added this non-standard tag.
fl0
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.