Rust Player Stats
Live UTC 61,775 playing

Offline 34.32.217.132:28015 checked 43d ago

oxide-observation

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,470no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is oxide-observation online, and how reliable is it?

oxide-observation sits offline; 43 days 7 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 16 September 2026.

Which Rust version is oxide-observation on?

Rust network protocol 2633 and build 163794 on Linux: that is the setup at oxide-observation. To get in, your game needs the same protocol; Steam handles the update.

Where is oxide-observation located?

Nothing on oxide-observation states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 34.32.217.132:28015.

Lists and filters

What do the server tags on oxide-observation mean?

The game's server browser reads these tags from oxide-observation: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include oxide-observation?

You will find oxide-observation on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on oxide-observation?

oxide-observation runs a map the game generates: procedural.

What are the rules and settings on oxide-observation?

Nothing in the name of oxide-observation states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on oxide-observation at the moment?

The board shows oxide-observation offline, last seen 43 days 7 hours ago.

Where does oxide-observation sit in the rankings?

The last seven days put oxide-observation at #15,470 on player hours: top – of all ranked servers.

Wipe schedule

What is the wipe schedule on oxide-observation?

To tell its rhythm, more of oxide-observation's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 43 days 7 hours ago, its current world was made.

How to join

How do I join oxide-observation?

Press F1 in Rust, bring up the console and enter client.connect 34.32.217.132:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.