Rust Player Stats
Live UTC 30,176 playing

Offline 37.148.220.87:28024 checked 9d ago

Hat's Server 4

moddedcarbon
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC27d ago 3 – running 0
Sat 26 Sep, 00:57 UTC33d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC33d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC34d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC35d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Hat's Server 4 online, and how reliable is it?

Hat's Server 4 sits offline; 9 days 3 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Hat's Server 4 on?

Rust network protocol 2634 and build 166493 on Linux: that is the setup at Hat's Server 4. To get in, your game needs the same protocol; Steam handles the update.

Where is Hat's Server 4 located?

No region is published by Hat's Server 4. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 37.148.220.87:28024.

Server tags

What do the server tags on Hat's Server 4 mean?

gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166493 (Build): The game build here is 166493; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Hat's Server 4 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Hat's Server 4?

The Rust Player Stats lists that include Hat's Server 4 are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Hat's Server 4?

Size 4,750, seed 1337: that is the procedural map Hat's Server 4 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on Hat's Server 4?

Nothing in the name of Hat's Server 4 states a gather rate. A group holds 50 players at most. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Player counts

How full is Hat's Server 4 right now?

The board shows Hat's Server 4 offline, last seen 9 days 3 hours ago.

Where does Hat's Server 4 sit in the rankings?

Player hours over seven days place Hat's Server 4 at #15,335, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on Hat's Server 4?

There is no next wipe to predict for Hat's Server 4, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 14 hours ago, its current world was made.

What does wipe day look like on Hat's Server 4?

2 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join Hat's Server 4?

In the Rust console (F1) type client.connect 37.148.220.87:28024. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 slots.
ts50
Group limit Teams cap at 50.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166493
Build The game build here is 166493.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.