Rust Player Stats
Live UTC 80,760 playing

Offline 37.148.220.87:28045 checked 41d ago

Event Testing OT

moddedoxide
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,498no region published
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Event Testing OT online, and how reliable is it?

Down at the moment, Event Testing OT was last seen 41 days 8 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Event Testing OT on?

Linux carries Rust network protocol 2632 and build 161125 at Event Testing OT. Steam updates your game for you, but the protocol has to match to join.

Where is Event Testing OT located?

Nothing on Event Testing OT states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 37.148.220.87:28045 is the address.

Tags

What do the server tags on Event Testing OT mean?

Tags published by Event Testing OT and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, the game default; v2632 (Protocol): Game protocol 2632: join only if your game matches that version; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Event Testing OT?

These Rust Player Stats lists take Event Testing OT: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Event Testing OT?

The game generates the procedural map on Event Testing OT.

What are the rules and settings on Event Testing OT?

Nothing in the name of Event Testing OT states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on Event Testing OT at the moment?

The board shows Event Testing OT offline, last seen 41 days 8 hours ago.

Where does Event Testing OT sit in the rankings?

The last seven days put Event Testing OT at #15,498 on player hours: top – of all ranked servers.

Wipe timing

What is the wipe schedule on Event Testing OT?

The record holds too few of Event Testing OT's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 63 days 2 hours ago is when its current world was made.

Connect

How do I join Event Testing OT?

In the Rust console (F1) type client.connect 37.148.220.87:28045. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players Slot count: 0.
ts8
Group limit Teams cap at 8, the game default.
v2632
Protocol Game protocol 2632: join only if your game matches that version.
cs161125
Build It runs game build 161125.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.