Rust Player Stats
Live UTC 89,789 playing

Offline 37.200.44.225:28015 checked 26d ago

IWGamin - Test (Closed)

vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#16,699top 70%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:33 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is IWGamin - Test (Closed) online, and how reliable is it?

Down at the moment, IWGamin - Test (Closed) was last seen 26 days 21 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 21 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is IWGamin - Test (Closed) on?

On Linux, IWGamin - Test (Closed) runs Rust network protocol 2633 and build 165217. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is IWGamin - Test (Closed) located?

There is no region published on IWGamin - Test (Closed). Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 37.200.44.225:28015 is the address.

Server tags

What do the server tags on IWGamin - Test (Closed) mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags IWGamin - Test (Closed) publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include IWGamin - Test (Closed)?

The Rust Player Stats lists that include IWGamin - Test (Closed) are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on IWGamin - Test (Closed)?

The procedural map on IWGamin - Test (Closed) is size 3,500, generated by the game from seed 12345. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on IWGamin - Test (Closed)?

No gather rate appears in the name of IWGamin - Test (Closed). Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

What is the population on IWGamin - Test (Closed) at the moment?

Last seen 26 days 21 hours ago, IWGamin - Test (Closed) is offline right now.

Where does IWGamin - Test (Closed) sit in the rankings?

Player hours over seven days place IWGamin - Test (Closed) at #16,699, among the top 70% of ranked servers.

Wipe timing

What is the wipe schedule on IWGamin - Test (Closed)?

To tell its rhythm, more of IWGamin - Test (Closed)'s wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 30 days 9 hours ago is when its current world was made.

What does wipe day look like on IWGamin - Test (Closed)?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join IWGamin - Test (Closed)?

In the Rust console (F1) type client.connect 37.200.44.225:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.