Rust Player Stats
Live UTC 96,383 playing

Offline 37.221.100.92:28015 checked 38d ago

Offline Multiplayer Simulation

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,405no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 08:18 UTC38d ago 1 – running 0
Fri 18 Sep, 13:53 UTC39d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Offline Multiplayer Simulation online, and how reliable is it?

Down at the moment, Offline Multiplayer Simulation was last seen 38 days 3 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 17 September 2026.

Which Rust version is Offline Multiplayer Simulation on?

On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but the protocol has to match to join.

Where is Offline Multiplayer Simulation located?

Nothing on Offline Multiplayer Simulation states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 37.221.100.92:28015 is the address.

Tags

What do the server tags on Offline Multiplayer Simulation mean?

The game's server browser reads these tags from Offline Multiplayer Simulation: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Offline Multiplayer Simulation?

These Rust Player Stats lists take Offline Multiplayer Simulation: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on Offline Multiplayer Simulation?

The game generates the procedural map on Offline Multiplayer Simulation.

What are the rules and settings on Offline Multiplayer Simulation?

The name of Offline Multiplayer Simulation does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Offline Multiplayer Simulation right now?

Down at the moment, Offline Multiplayer Simulation was last seen 38 days 3 hours ago.

Where does Offline Multiplayer Simulation sit in the rankings?

Ranked #15,405 on seven-day player hours, Offline Multiplayer Simulation is in the top – of all ranked servers.

Wipe timing

What is the wipe schedule on Offline Multiplayer Simulation?

The record holds too few of Offline Multiplayer Simulation's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 38 days 10 hours ago is when its current world was made.

What does wipe day look like on Offline Multiplayer Simulation?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Offline Multiplayer Simulation?

Press F1 in Rust, bring up the console and enter client.connect 37.221.100.92:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.