Rust Player Stats
Live UTC 42,065 playing

Online EU 37.230.137.172:20800 checked 10m ago

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10

2x weekly wipes vanillamoddedoxide
Players now0
Slots225
Full0%
7-day average0peak 2
Rank#7,560top 34% · #2053 in EU
Last wipe13d agoweekly schedule
Next wipe8hFri 30 Oct, 12:10 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 225 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps229
average over 48 hours; 60 or more is smooth
Standingtop 34%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75105:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 12:10 UTCin 8h Its weekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 8hFri 30 Oct, 12:10 UTC
  2. 6d 14hThu 5 Nov, 19:00 UTCFW
  3. 7d 8hFri 6 Nov, 12:10 UTC
  4. 14d 8hFri 13 Nov, 12:10 UTC
  5. 21d 8hFri 20 Nov, 12:10 UTC
  6. 28d 8hFri 27 Nov, 12:10 UTC
  7. 34d 14hThu 3 Dec, 19:00 UTCFW
  8. 35d 8hFri 4 Dec, 12:10 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:10 UTC13d ago 3 – running 0
Fri 9 Oct, 12:34 UTC20d ago 2 held half 7 days 0
Fri 2 Oct, 09:15 UTC27d ago 4 halved by day 6 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 online, and how reliable is it?

Online now, RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 is up. The reported uptime puts the last restart at roughly 5 days 13 hours ago. The last 7 full days put it at 159 of 168 hours up, 95% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 run smoothly?

The last 48 hours average out at 229 server fps; it never dropped below 218. Its entity count reached 40,351: buildings, deployables and the rest of the world. Memory use reached 2,843 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 located?

Its EU tag places RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 37.230.137.172:20800 is the address.

Lists and filters

What do the server tags on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 mean?

gmvanilla (Game mode): Survival, vanilla style; mp225 (Max players): The cap is 225 slots; ts99 (Group limit): Teams cap at 99; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): Wipes come every week; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

These Rust Player Stats lists take RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which map is running on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 runs a game-generated procedural map: size 2,750, seed 890027565. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The name says it: 2x gather on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. Groups top out at 99 players. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 at the moment?

The board shows RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 at 0 players, with 225 slots in total. Seven days back gives an average of 0 players and a peak of 2. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 0 players.

Where does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 sit in the rankings?

In Europe it is #2,053, and #7,560 on seven-day player hours, in the top 34% of all ranked servers: RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10.

Wipe days

What is the wipe schedule on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

A schedule can't be confirmed from the wipes on record for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, so the forecast follows the tag. Due on Friday 30 October at 12:10 UTC is its next wipe. 13 days 15 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 26 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 6 when it didn't hold.

Connect

How do I join RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

In the Rust console (F1) type client.connect 37.230.137.172:20800. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://retrorust.store/#/app/store/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp225,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts99,^o,^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp225
Max players The cap is 225 slots.
ts99
Group limit Teams cap at 99.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.