Rust Player Stats
Live UTC 102,314 playing

Online EU 37.230.137.36:20510 checked 9m ago

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

2x weekly wipes vanillamoddedoxide
Players now0
Slots250
Full0%
7-day average1peak 6
Rank#2,723top 12% · #1037 in EU
Last wipe6d agoweekly schedule
Next wipe15hFri 30 Oct, 09:13 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 250 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps147
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeFriday 30 October, 09:13 UTCin 15h Every Friday at 09:13 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 15hFri 30 Oct, 09:13 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 09:13 UTC
  4. 14d 15hFri 13 Nov, 09:13 UTC
  5. 21d 15hFri 20 Nov, 09:13 UTC
  6. 28d 15hFri 27 Nov, 09:13 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 09:13 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:13 UTC6d ago 5 – running 0
Fri 16 Oct, 09:13 UTC13d ago 5 halved by day 3 7 days 0
Fri 9 Oct, 09:12 UTC20d ago 4 halved by day 6 7 days 0
Fri 2 Oct, 09:14 UTC27d ago 5 halved by day 3 7 days 0
Fri 25 Sep, 09:13 UTC34d ago 5 halved by day 6 7 days 1
Fri 18 Sep, 09:13 UTC41d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] online, and how reliable is it?

Online now, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is up. About 14 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run smoothly?

147 server fps on average over 48 hours, and never under 85. Up to 78,155 entities sat in the world, buildings and deployables included. The memory ceiling was 3,332 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] located?

Its EU tag places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 37.230.137.36:20510 is the address.

Tags

What do the server tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] mean?

Tags published by SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp250 (Max players): It holds 250 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The Rust Player Stats lists that include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] are: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

Which map is running on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The procedural map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is size 3,500, generated by the game from seed 2010758542. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Gather rate for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is 2x, straight from its name. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

What is the population on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at the moment?

The board shows SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at 0 players, with 250 slots in total. Seven days back gives an average of 1 players and a peak of 6. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 3 players.

Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sit in the rankings?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sits at #2,723 for player hours in the past seven days — #1,037 in Europe and inside the top 12% of every ranked server.

Wipe days

What is the wipe schedule on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

every Friday at 09:13 UTC is when SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipes. On Friday 30 October at 09:13 UTC, its next wipe is due. 6 days 8 hours ago, its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

At their busiest, its recent wipes drew 5 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it didn't hold.

Connect

How do I join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

In the Rust console (F1) type client.connect 37.230.137.36:20510. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://m.vk.com/rust_skynet is where its website lives.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp250
Max players It holds 250 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.