Online EU 37.230.137.36:20510 checked 9m ago
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
By the numbersMatch stats
against its 250 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 09:13 UTCin 15h Every Friday at 09:13 UTC · high confidence
Coming wipes
- 15hFri 30 Oct, 09:13 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 7d 15hFri 6 Nov, 09:13 UTC
- 14d 15hFri 13 Nov, 09:13 UTC
- 21d 15hFri 20 Nov, 09:13 UTC
- 28d 15hFri 27 Nov, 09:13 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 35d 15hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:13 UTC6d ago | 5 | – | running | 0 |
| Fri 16 Oct, 09:13 UTC13d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 09:12 UTC20d ago | 4 | halved by day 6 | 7 days | 0 |
| Fri 2 Oct, 09:14 UTC27d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 09:13 UTC34d ago | 5 | halved by day 6 | 7 days | 1 |
| Fri 18 Sep, 09:13 UTC41d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] online, and how reliable is it?
Online now, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is up. About 14 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run smoothly?
147 server fps on average over 48 hours, and never under 85. Up to 78,155 entities sat in the world, buildings and deployables included. The memory ceiling was 3,332 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] located?
Its EU tag places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 37.230.137.36:20510 is the address.
Tags
What do the server tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] mean?
Tags published by SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp250 (Max players): It holds 250 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
The Rust Player Stats lists that include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] are: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
Which map is running on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
The procedural map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is size 3,500, generated by the game from seed 2010758542. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Gather rate for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is 2x, straight from its name. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Live counts
What is the population on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at the moment?
The board shows SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at 0 players, with 250 slots in total. Seven days back gives an average of 1 players and a peak of 6. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 3 players.
Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sit in the rankings?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sits at #2,723 for player hours in the past seven days — #1,037 in Europe and inside the top 12% of every ranked server.
Wipe days
What is the wipe schedule on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
every Friday at 09:13 UTC is when SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipes. On Friday 30 October at 09:13 UTC, its next wipe is due. 6 days 8 hours ago, its current world was made. Its tags carry a weekly wipe schedule.
What does wipe day look like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
At their busiest, its recent wipes drew 5 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it didn't hold.
Connect
How do I join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
In the Rust console (F1) type client.connect 37.230.137.36:20510. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://m.vk.com/rust_skynet is where its website lives.
GlossaryServer tags
what each one meansPublished as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
