Rust Player Stats
Live UTC 100,368 playing

Online 37.60.224.119:30415 checked 6m ago

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun

Players now0
Slots16
Full0%
7-day average3peak 5
Rank#1,777top 8%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 16 slots
Players now0
0% of the slots taken
7-day average3
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps10
average over 48 hours; 60 or more is smooth
Standingtop 8%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

02.557.51021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun online, and how reliable is it?

Online now, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is up. The reported uptime puts the last restart at roughly 6 days 13 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run smoothly?

10 server fps on average over 48 hours, and never under 4. Its entity count reached 2,845: buildings, deployables and the rest of the world. Memory use reached 776 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun on?

Rust network protocol 2633 and build 163207 on Linux: that is the setup at EU | Deadzone Aimtrain | Facechecks/1v1/Speargun. Steam updates your game for you, but the protocol has to match to join.

Where is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun located?

The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun points to Europe, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 37.60.224.119:30415.

Lists and filters

What do the server tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp16 (Max players): Slot count: 16; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set are the tags EU | Deadzone Aimtrain | Facechecks/1v1/Speargun publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

You will find EU | Deadzone Aimtrain | Facechecks/1v1/Speargun on the following Rust Player Stats lists: EU Rust servers, live, Rust aim training servers, ranked live and Community servers, ranked live. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Size 1,000, seed 1337: that is the procedural map EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. You will find it listed as Community. VAC is off, so Valve's anti-cheat is not watching.

Player counts

How full is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun right now?

Out of 16 slots, 0 are taken on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun at this moment. The seven-day average sits at 3 players; the peak reached 5.

Where does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun sit in the rankings?

The last seven days put EU | Deadzone Aimtrain | Facechecks/1v1/Speargun at #1,777 on player hours: top 8% of all ranked servers.

Wipe days

What is the wipe schedule on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

The rhythm of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 54 days 1 hours ago is when its current world was made.

Connect

How do I join EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Console route: F1 in Rust, then client.connect 37.60.224.119:30415. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp16
Max players Slot count: 16.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.