Rust Player Stats
Live UTC 32,059 playing

Offline 37.67.194.228:28015 checked 6d ago

LOCAL_MAIN

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak 1
Rank#13,084top 59%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 59%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is LOCAL_MAIN online, and how reliable is it?

LOCAL_MAIN sits offline; 6 days 16 hours ago is when it was last seen. 0% of the time over the last 6 full days, which is 0 of 144 hours up. On 22 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is LOCAL_MAIN on?

Windows carries Rust network protocol 2634 and build 167781 at LOCAL_MAIN. Steam updates your game for you, but the protocol has to match to join.

Where is LOCAL_MAIN located?

There is no region published on LOCAL_MAIN. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 37.67.194.228:28015 is the address.

Tags

What do the server tags on LOCAL_MAIN mean?

The game's server browser reads these tags from LOCAL_MAIN: gmrust (Game mode): Rust survival as standard; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include LOCAL_MAIN?

These Rust Player Stats lists take LOCAL_MAIN: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What are the rules and settings on LOCAL_MAIN?

No gather rate appears in the name of LOCAL_MAIN. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is LOCAL_MAIN right now?

The board shows LOCAL_MAIN offline, last seen 6 days 16 hours ago. Averaged across seven days: 0 players. The high point: 1.

Where does LOCAL_MAIN sit in the rankings?

The last seven days put LOCAL_MAIN at #13,084 on player hours: top 59% of all ranked servers.

Wipe days

What is the wipe schedule on LOCAL_MAIN?

The rhythm of LOCAL_MAIN's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 18 hours ago is when its current world was made.

What does wipe day look like on LOCAL_MAIN?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join LOCAL_MAIN?

Console route: F1 in Rust, then client.connect 37.67.194.228:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players The cap is 5 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.