Rust Player Stats
Live UTC 89,289 playing

Online 38.18.78.200:28015 checked 3h ago

Rusty Hooks

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#15,130top 68%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps222
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:05 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rusty Hooks online, and how reliable is it?

Online now, Rusty Hooks is up. The reported uptime puts the last restart at roughly 2 days 13 hours ago. 100% of the time over the last 4 full days, which is 96 of 96 hours up. Rust Player Stats logged it for the first time on 23 October 2026.

Does Rusty Hooks run smoothly?

Averaging 222 server fps across the last 48 hours, it held a floor of 195. Up to 96,096 entities sat in the world, buildings and deployables included. The memory ceiling was 3,104 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rusty Hooks on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Rusty Hooks. To get in, your game needs the same protocol; Steam handles the update.

Where is Rusty Hooks located?

No region is published by Rusty Hooks. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 38.18.78.200:28015.

Server tags

What do the server tags on Rusty Hooks mean?

Tags published by Rusty Hooks and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rusty Hooks?

The Rust Player Stats lists that include Rusty Hooks are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on Rusty Hooks?

Rusty Hooks runs a game-generated procedural map: size 4,000, seed 18427. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rusty Hooks?

No gather rate appears in the name of Rusty Hooks. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Rusty Hooks right now?

Out of 50 slots, 0 are taken on Rusty Hooks at this moment. The seven-day average sits at 0 players; the peak reached 1.

Where does Rusty Hooks sit in the rankings?

The last seven days put Rusty Hooks at #15,130 on player hours: top 68% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rusty Hooks?

To tell its rhythm, more of Rusty Hooks's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 5 days 5 hours ago is when its current world was made.

What does wipe day look like on Rusty Hooks?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Rusty Hooks?

Press F1 in Rust, bring up the console and enter client.connect 38.18.78.200:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.