Offline 38.64.18.124:28015 checked 2d ago
RustDev release test (local only)
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:51 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:42 UTC8d ago | 0 | – | 2.1 days | 0 |
| Mon 19 Oct, 22:47 UTC9d ago | 1 | – | 1 days | 0 |
| Sun 18 Oct, 23:44 UTC10d ago | 1 | – | 1 days | 0 |
| Fri 16 Oct, 23:12 UTC12d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is RustDev release test (local only) online, and how reliable is it?
Down at the moment, RustDev release test (local only) was last seen 2 days 7 hours ago. The last 7 full days put it at 35 of 168 hours up, 21% uptime. On 16 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is RustDev release test (local only) on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at RustDev release test (local only). Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is RustDev release test (local only) located?
Nothing on RustDev release test (local only) states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 38.64.18.124:28015.
Lists and filters
What do the server tags on RustDev release test (local only) mean?
Tags published by RustDev release test (local only) and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include RustDev release test (local only)?
The Rust Player Stats lists that include RustDev release test (local only) are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on RustDev release test (local only)?
A procedural map, generated by the game, is what RustDev release test (local only) runs.
What are the rules and settings on RustDev release test (local only)?
Nothing in the name of RustDev release test (local only) states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is RustDev release test (local only) right now?
The board shows RustDev release test (local only) offline, last seen 2 days 7 hours ago. Averaged across seven days: 0 players. The high point: 1.
Where does RustDev release test (local only) sit in the rankings?
Ranked #12,822 on seven-day player hours, RustDev release test (local only) is in the top 58% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustDev release test (local only)?
There is no next wipe to predict for RustDev release test (local only), which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 5 hours ago, its current world was made.
What does wipe day look like on RustDev release test (local only)?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join RustDev release test (local only)?
Press F1 in Rust, bring up the console and enter client.connect 38.64.18.124:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.