Rust Player Stats
Live UTC 68,594 playing

Offline 38.64.18.124:28415 checked 4d ago

RustDev release-2 test (local only)

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,318top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:09 UTC8d ago 1 – running 0
Tue 20 Oct, 01:09 UTC9d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustDev release-2 test (local only) online, and how reliable is it?

Down at the moment, RustDev release-2 test (local only) was last seen 4 days 12 hours ago. 13 of 168 hours were up over the last 7 full days, 8% of the time. On 16 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is RustDev release-2 test (local only) on?

On Windows, RustDev release-2 test (local only) runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is RustDev release-2 test (local only) located?

There is no region published on RustDev release-2 test (local only). Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 38.64.18.124:28415.

Server tags

What do the server tags on RustDev release-2 test (local only) mean?

Tags published by RustDev release-2 test (local only) and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustDev release-2 test (local only)?

These Rust Player Stats lists take RustDev release-2 test (local only): Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on RustDev release-2 test (local only)?

RustDev release-2 test (local only) runs a map the game generates: procedural.

What are the rules and settings on RustDev release-2 test (local only)?

Nothing in the name of RustDev release-2 test (local only) states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

What is the population on RustDev release-2 test (local only) at the moment?

The board shows RustDev release-2 test (local only) offline, last seen 4 days 12 hours ago. Averaged out across the past week, the count is 0 players.

Where does RustDev release-2 test (local only) sit in the rankings?

Player hours over seven days place RustDev release-2 test (local only) at #15,318, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on RustDev release-2 test (local only)?

The record holds too few of RustDev release-2 test (local only)'s wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 16 hours ago.

What does wipe day look like on RustDev release-2 test (local only)?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join RustDev release-2 test (local only)?

In the Rust console (F1) type client.connect 38.64.18.124:28415. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.