Rust Player Stats
Live UTC 34,993 playing

Offline 38.64.19.109:28015 checked 13d ago

RustDev release test (local only)

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,137top 70%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustDev release test (local only) online, and how reliable is it?

RustDev release test (local only) sits offline; 13 days 3 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 10 October 2026.

Which Rust version is RustDev release test (local only) on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at RustDev release test (local only). Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustDev release test (local only) located?

No region is published by RustDev release test (local only). What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 38.64.19.109:28015 is the address.

Server tags

What do the server tags on RustDev release test (local only) mean?

The game's server browser reads these tags from RustDev release test (local only): gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustDev release test (local only)?

These Rust Player Stats lists take RustDev release test (local only): Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on RustDev release test (local only)?

RustDev release test (local only) runs a map the game generates: procedural.

What are the rules and settings on RustDev release test (local only)?

Nothing in the name of RustDev release test (local only) states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on RustDev release test (local only) at the moment?

The board shows RustDev release test (local only) offline, last seen 13 days 3 hours ago.

Where does RustDev release test (local only) sit in the rankings?

Player hours over seven days place RustDev release test (local only) at #15,137, among the top 70% of ranked servers.

Wipe days

What is the wipe schedule on RustDev release test (local only)?

The record holds too few of RustDev release test (local only)'s wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 10 hours ago, its current world was made.

Connect

How do I join RustDev release test (local only)?

Press F1 in Rust, bring up the console and enter client.connect 38.64.19.109:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.