Rust Player Stats
Live UTC 98,401 playing

Offline 38.64.19.137:28015 checked 19d ago

RustDev release test (local only)

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,800top 72%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustDev release test (local only) online, and how reliable is it?

RustDev release test (local only) sits offline; 19 days 12 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 4 October 2026.

Which Rust version is RustDev release test (local only) on?

Windows carries Rust network protocol 2634 and build 166652 at RustDev release test (local only). To get in, your game needs the same protocol; Steam handles the update.

Where is RustDev release test (local only) located?

There is no region published on RustDev release test (local only). Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 38.64.19.137:28015.

Server tags

What do the server tags on RustDev release test (local only) mean?

The game's server browser reads these tags from RustDev release test (local only): gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustDev release test (local only)?

The Rust Player Stats lists that include RustDev release test (local only) are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on RustDev release test (local only)?

The game generates the procedural map on RustDev release test (local only).

What are the rules and settings on RustDev release test (local only)?

Nothing in the name of RustDev release test (local only) states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is RustDev release test (local only) right now?

The board shows RustDev release test (local only) offline, last seen 19 days 12 hours ago.

Where does RustDev release test (local only) sit in the rankings?

Ranked #15,800 on seven-day player hours, RustDev release test (local only) is in the top 72% of all ranked servers.

Wipe timing

What is the wipe schedule on RustDev release test (local only)?

The rhythm of RustDev release test (local only)'s wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 24 days 20 hours ago.

Connect

How do I join RustDev release test (local only)?

Console route: F1 in Rust, then client.connect 38.64.19.137:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.