Rust Player Stats
Live UTC 63,580 playing

Offline 38.64.19.137:28115 checked 25d ago

RustDev staging test (local only)

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,962top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustDev staging test (local only) online, and how reliable is it?

Down at the moment, RustDev staging test (local only) was last seen 25 days 2 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 4 October 2026.

Which Rust version is RustDev staging test (local only) on?

Rust network protocol 2634 and build 166655 on Windows: that is the setup at RustDev staging test (local only). Steam updates your game for you, but the protocol has to match to join.

Where is RustDev staging test (local only) located?

There is no region published on RustDev staging test (local only). What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 38.64.19.137:28115.

Lists and filters

What do the server tags on RustDev staging test (local only) mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166655 (Build): The game build here is 166655; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags RustDev staging test (local only) publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustDev staging test (local only)?

These Rust Player Stats lists take RustDev staging test (local only): Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on RustDev staging test (local only)?

A procedural map, generated by the game, is what RustDev staging test (local only) runs.

What are the rules and settings on RustDev staging test (local only)?

Nothing in the name of RustDev staging test (local only) states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

What is the population on RustDev staging test (local only) at the moment?

Down at the moment, RustDev staging test (local only) was last seen 25 days 2 hours ago.

Where does RustDev staging test (local only) sit in the rankings?

The last seven days put RustDev staging test (local only) at #15,962 on player hours: top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustDev staging test (local only)?

To tell its rhythm, more of RustDev staging test (local only)'s wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 3 hours ago, its current world was made.

How to join

How do I join RustDev staging test (local only)?

Console route: F1 in Rust, then client.connect 38.64.19.137:28115. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166655
Build The game build here is 166655.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.