Rust Player Stats
Live UTC 71,901 playing

Online 40.160.19.130:28015 checked 6m ago

Rust Roleplayers

vanillamoddedcarbon
Players now0
Slots?
Full–
7-day average0peak 2
Rank#8,373top 38%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 38%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:58 UTC13d ago 3 – running 0
Thu 8 Oct, 22:03 UTC21d ago 3 halved by day 1 7.9 days 2
Thu 8 Oct, 03:40 UTC21d ago 3 – 0.8 days 0
Wed 7 Oct, 18:00 UTC22d ago 3 – 0.4 days 0
Sat 3 Oct, 16:03 UTC26d ago 7+1 queue halved by day 1 4.1 days 0
Thu 1 Oct, 17:58 UTC FW28d ago 3+1 queue held half 6 days 0
Tue 29 Sep, 15:49 UTC30d ago 1 held half 2.1 days 0
Tue 29 Sep, 02:11 UTC30d ago 1 – 0.6 days 0
Sat 26 Sep, 16:30 UTC33d ago 1 held half 2.4 days 0
Tue 22 Sep, 23:12 UTC36d ago 3 halved by day 2 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rust Roleplayers online, and how reliable is it?

The lights are on at Rust Roleplayers: online as you read this. About 4 days 22 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Rust Roleplayers run smoothly?

Averaging 60 server fps across the last 48 hours, it held a floor of 60. Buildings, deployables and everything else in the world pushed the entity count to 72,794. The memory ceiling was 3,020 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rust Roleplayers on?

Linux carries Rust network protocol 2635 and build 168909 at Rust Roleplayers. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Roleplayers located?

No region is published by Rust Roleplayers. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 40.160.19.130:28015.

Tags

What do the server tags on Rust Roleplayers mean?

The game's server browser reads these tags from Rust Roleplayers: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The cap is 0 slots; ts200 (Group limit): No more than 200 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Roleplayers?

You will find Rust Roleplayers on the following Rust Player Stats lists: Modded Rust servers, live and Rust roleplay servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Rust Roleplayers?

Size 3,200, seed 1337: that is the procedural map Rust Roleplayers runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Rust Roleplayers?

No gather rate appears in the name of Rust Roleplayers. A group holds 200 players at most. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

What is the population on Rust Roleplayers at the moment?

0 players are logged on to Rust Roleplayers as it stands. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 0 players.

Where does Rust Roleplayers sit in the rankings?

Ranked #8,373 on seven-day player hours, Rust Roleplayers is in the top 38% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Roleplayers?

No next wipe can be predicted for Rust Roleplayers, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 1 hours ago, its current world was made.

What does wipe day look like on Rust Roleplayers?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 18 hours after the latest wipe. Half that peak was held until the next wipe in 33% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join Rust Roleplayers?

Console route: F1 in Rust, then client.connect 40.160.19.130:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.rustroleplayers.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts200

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players The cap is 0 slots.
ts200
Group limit No more than 200 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.