Rust Player Stats
Live UTC 40,419 playing

Offline NA · us2 40.160.241.203:28015 checked 1d ago

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

monthly wipes moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,349top 69% · #1520 in NA
Last wipe11d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list12 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0004:0006:0009:0011:0013:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 17h The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC24d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC26d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?

Down at the moment, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was last seen 36 hours ago. 66% of the time over the last 7 full days, which is 111 of 168 hours up. Rust Player Stats logged it for the first time on 25 September 2026.

Which Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?

Linux carries Rust network protocol 2635 and build 168909 at [SEA]128Hz|phrinj|PVP/RP|Vanilla+. To get in, your game needs the same protocol; Steam handles the update.

Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?

Its region code is us2, and the NA tag places [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 40.160.241.203:28015.

Server tags

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

Tags published by [SEA]128Hz|phrinj|PVP/RP|Vanilla+ and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus2 (Region code): The region code reads us2; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser files it under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The Rust Player Stats lists that include [SEA]128Hz|phrinj|PVP/RP|Vanilla+ are: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is size 2,500, generated by the game from seed 7721094. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

No gather rate appears in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ at the moment?

Down at the moment, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ was last seen 36 hours ago. Averaged out across the past week, the count is 0 players.

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit in the rankings?

In North America it is #1,520, and #15,349 on seven-day player hours, in the top 69% of all ranked servers: [SEA]128Hz|phrinj|PVP/RP|Vanilla+.

Wipe schedule

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Once a month, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 11 days 4 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How to join

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

In the Rust console (F1) type client.connect 40.160.241.203:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus2
Region code The region code reads us2.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.