Rust Player Stats
Live UTC 60,549 playing

Offline 42.114.18.19:28015 checked 25d ago

[WIP] Hallowner-Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#16,011top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [WIP] Hallowner-Server online, and how reliable is it?

Offline right now, with a last sighting 25 days 18 hours ago: [WIP] Hallowner-Server. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 3 October 2026.

Which Rust version is [WIP] Hallowner-Server on?

On Windows, [WIP] Hallowner-Server runs Rust network protocol 2634 and build 166652. To get in, your game needs the same protocol; Steam handles the update.

Where is [WIP] Hallowner-Server located?

There is no region published on [WIP] Hallowner-Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 42.114.18.19:28015.

Tags

What do the server tags on [WIP] Hallowner-Server mean?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins are the tags [WIP] Hallowner-Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [WIP] Hallowner-Server?

These Rust Player Stats lists take [WIP] Hallowner-Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on [WIP] Hallowner-Server?

[WIP] Hallowner-Server runs a map the game generates: procedural.

What are the rules and settings on [WIP] Hallowner-Server?

Nothing in the name of [WIP] Hallowner-Server states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [WIP] Hallowner-Server at the moment?

The board shows [WIP] Hallowner-Server offline, last seen 25 days 18 hours ago.

Where does [WIP] Hallowner-Server sit in the rankings?

Ranked #16,011 on seven-day player hours, [WIP] Hallowner-Server is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on [WIP] Hallowner-Server?

The record holds too few of [WIP] Hallowner-Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 19 hours ago is when its current world was made.

Joining the server

How do I join [WIP] Hallowner-Server?

Console route: F1 in Rust, then client.connect 42.114.18.19:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.