Offline 45.113.94.48:28015 checked 34d ago
Merch's test server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC35d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC36d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC38d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC39d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC42d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC43d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC44d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Merch's test server online, and how reliable is it?
Merch's test server sits offline; 34 days 15 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Which Rust version is Merch's test server on?
Windows carries Rust network protocol 2633 and build 165217 at Merch's test server. To get in, your game needs the same protocol; Steam handles the update.
Where is Merch's test server located?
Nothing on Merch's test server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 45.113.94.48:28015.
Server tags
What do the server tags on Merch's test server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Merch's test server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Merch's test server?
The Rust Player Stats lists that include Merch's test server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server rules
Which map is running on Merch's test server?
Merch's test server runs a game-generated procedural map: size 4,000, seed 579120958. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.
What are the rules and settings on Merch's test server?
The name of Merch's test server does not say what the gather rate is. A group holds 4 players at most (quad). gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.
Population
What is the population on Merch's test server at the moment?
Last seen 34 days 15 hours ago, Merch's test server is offline right now.
Where does Merch's test server sit in the rankings?
The last seven days put Merch's test server at #15,360 on player hours: top 70% of all ranked servers. The quad table places it at #615.
Wipe schedule
What is the wipe schedule on Merch's test server?
No next wipe can be predicted for Merch's test server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 35 days 11 hours ago.
What does wipe day look like on Merch's test server?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How to join
How do I join Merch's test server?
Console route: F1 in Rust, then client.connect 45.113.94.48:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z
Game
gmrust
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.