Rust Player Stats
Live UTC 52,204 playing

Offline 45.149.147.106:28015 checked 4d ago

Rust-Local

moddedoxide
Players now2
Slots10
Full20%
7-day average1peak 2
Rank#5,914top 27%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now2
20% of the slots taken
7-day average1
players on an average hour this week
7-day peak2
the fullest it got this week
Standingtop 27%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:23 UTC5d ago 2 – running 2
Thu 22 Oct, 20:36 UTC6d ago 2 – 0.9 days 0
Sat 3 Oct, 11:33 UTC25d ago – – 19.4 days 0
Thu 24 Sep, 18:29 UTC34d ago 1 halved by day 5 8.7 days 0
Wed 23 Sep, 13:30 UTC35d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust-Local online, and how reliable is it?

Down at the moment, Rust-Local was last seen 4 days 9 hours ago. 18% of the time over the last 7 full days, which is 30 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Rust-Local on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Rust-Local. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust-Local located?

There is no region published on Rust-Local. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 45.149.147.106:28015.

Server tags

What do the server tags on Rust-Local mean?

Tags published by Rust-Local and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust-Local?

You will find Rust-Local on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on Rust-Local?

A procedural map, generated by the game, is what Rust-Local runs.

What are the rules and settings on Rust-Local?

The name of Rust-Local does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Rust-Local right now?

The board shows Rust-Local offline, last seen 4 days 9 hours ago. Seven days back gives an average of 1 players and a peak of 2.

Where does Rust-Local sit in the rankings?

The last seven days put Rust-Local at #5,914 on player hours: top 27% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust-Local?

No next wipe can be predicted for Rust-Local, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 5 days 5 hours ago is when its current world was made.

What does wipe day look like on Rust-Local?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 5, it had fallen below half when it didn't hold.

How to join

How do I join Rust-Local?

Console route: F1 in Rust, then client.connect 45.149.147.106:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.