Rust Player Stats
Live UTC 36,352 playing

Offline 45.187.111.216:28015 checked 16d ago

My Rust Devblog 133 Server on Version 1051.72

modded
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,426top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust Devblog 133 Server on Version 1051.72 online, and how reliable is it?

Offline right now, with a last sighting 16 days ago: My Rust Devblog 133 Server on Version 1051.72. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 13 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Rust Devblog 133 Server on Version 1051.72 on?

Rust network protocol 1806 on Windows: that is the setup at My Rust Devblog 133 Server on Version 1051.72. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Rust Devblog 133 Server on Version 1051.72 located?

There is no region published on My Rust Devblog 133 Server on Version 1051.72. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 45.187.111.216:28015.

Lists and filters

What do the server tags on My Rust Devblog 133 Server on Version 1051.72 mean?

The game's server browser reads these tags from My Rust Devblog 133 Server on Version 1051.72: mp1 (Max players): It holds 1 slots; v1806 (Protocol): Game protocol 1806: join only if your game matches that version; oxide (Oxide): It uses Oxide (uMod) for plugins; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; h815a96ff (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My Rust Devblog 133 Server on Version 1051.72?

You will find My Rust Devblog 133 Server on Version 1051.72 on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded.

Map and rules

Which map is running on My Rust Devblog 133 Server on Version 1051.72?

The game generates the procedural map on My Rust Devblog 133 Server on Version 1051.72.

What are the rules and settings on My Rust Devblog 133 Server on Version 1051.72?

No gather rate appears in the name of My Rust Devblog 133 Server on Version 1051.72. No group limit is published. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Anti-cheat is off: VAC.

Population

What is the population on My Rust Devblog 133 Server on Version 1051.72 at the moment?

Down at the moment, My Rust Devblog 133 Server on Version 1051.72 was last seen 16 days ago.

Where does My Rust Devblog 133 Server on Version 1051.72 sit in the rankings?

Ranked #15,426 on seven-day player hours, My Rust Devblog 133 Server on Version 1051.72 is in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Rust Devblog 133 Server on Version 1051.72?

The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes.

Joining the server

How do I join My Rust Devblog 133 Server on Version 1051.72?

Console route: F1 in Rust, then client.connect 45.187.111.216:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players It holds 1 slots.
v1806
Protocol Game protocol 1806: join only if your game matches that version.

Mods and access

oxide
Oxide It uses Oxide (uMod) for plugins.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

h815a96ff
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.