Offline 45.43.163.69:28021 checked 6d ago
Wicked Dev
By the numbersMatch stats
against its 500 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:56 UTC15d ago | 2 | – | running | 1 |
| Sun 11 Oct, 18:37 UTC17d ago | 2 | held half | 2.1 days | 1 |
| Fri 9 Oct, 14:35 UTC19d ago | 2 | held half | 2.2 days | 0 |
| Wed 7 Oct, 23:25 UTC21d ago | 2 | – | 1.6 days | 0 |
| Mon 5 Oct, 14:59 UTC23d ago | 2 | held half | 2.4 days | 1 |
| Sun 4 Oct, 22:03 UTC24d ago | 2 | – | 0.7 days | 0 |
| Sun 4 Oct, 12:27 UTC24d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 13:01 UTC25d ago | 2 | – | 1 days | 2 |
| Fri 2 Oct, 16:18 UTC26d ago | 2 | – | 0.9 days | 0 |
| Thu 1 Oct, 20:22 UTC FW27d ago | 2 | – | 0.8 days | 0 |
| Wed 30 Sep, 21:43 UTC28d ago | 2 | – | 0.9 days | 0 |
| Mon 28 Sep, 20:31 UTC30d ago | 2 | held half | 2.1 days | 1 |
| Sat 26 Sep, 13:22 UTC32d ago | 84 | – | 2.3 days | 0 |
| Sun 20 Sep, 18:21 UTC38d ago | 26 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Wicked Dev online, and how reliable is it?
Down at the moment, Wicked Dev was last seen 6 days 13 hours ago. 11% of the time over the last 7 full days, which is 18 of 168 hours up. Rust Player Stats logged it for the first time on 20 September 2026.
Which Rust version is Wicked Dev on?
On Linux, Wicked Dev runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.
Where is Wicked Dev located?
No region is published by Wicked Dev. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 45.43.163.69:28021.
Server tags
What do the server tags on Wicked Dev mean?
Tags published by Wicked Dev and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp500 (Max players): It holds 500 slots; ts32 (Group limit): The team limit is 32; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Wicked Dev?
The Rust Player Stats lists that include Wicked Dev are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Wicked Dev?
Size 2,000, seed 2000: that is the procedural map Wicked Dev runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Wicked Dev?
Nothing in the name of Wicked Dev states a gather rate. A group holds 32 players at most. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is off, so Valve's anti-cheat is not watching.
Population
What is the population on Wicked Dev at the moment?
Down at the moment, Wicked Dev was last seen 6 days 13 hours ago. Averaged out across the past week, the count is 0 players.
Where does Wicked Dev sit in the rankings?
The last seven days put Wicked Dev at #15,341 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Wicked Dev?
No next wipe can be predicted for Wicked Dev, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 9 hours ago, its current world was made.
What does wipe day look like on Wicked Dev?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 18 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
Joining the server
How do I join Wicked Dev?
In the Rust console (F1) type client.connect 45.43.163.69:28021. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://wickedrust.net/.
GlossaryServer tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z
Game
gmrust
mp500
ts32
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
