Rust Player Stats
Live UTC 73,970 playing

Online 45.61.173.40:28069 checked 10m ago

Cobalt Studios - Bubbas Test Server

vanillamoddedcarbon
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,348top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps191
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC18d ago 0 – running 0
Wed 23 Sep, 04:26 UTC35d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Cobalt Studios - Bubbas Test Server online, and how reliable is it?

Right now Cobalt Studios - Bubbas Test Server is online. Going by the uptime it reports, the last restart came about 18 days 6 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Cobalt Studios - Bubbas Test Server run smoothly?

The last 48 hours average out at 191 server fps; it never dropped below 149. Buildings, deployables and everything else in the world pushed the entity count to 43,783. 4,547 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Cobalt Studios - Bubbas Test Server on?

On Linux, Cobalt Studios - Bubbas Test Server runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but the protocol has to match to join.

Where is Cobalt Studios - Bubbas Test Server located?

No region is published by Cobalt Studios - Bubbas Test Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 45.61.173.40:28069.

Lists and filters

What do the server tags on Cobalt Studios - Bubbas Test Server mean?

The game's server browser reads these tags from Cobalt Studios - Bubbas Test Server: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Cobalt Studios - Bubbas Test Server?

The Rust Player Stats lists that include Cobalt Studios - Bubbas Test Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Cobalt Studios - Bubbas Test Server?

Size 3,000, seed 1234: that is the procedural map Cobalt Studios - Bubbas Test Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Cobalt Studios - Bubbas Test Server?

Nothing in the name of Cobalt Studios - Bubbas Test Server states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Cobalt Studios - Bubbas Test Server at the moment?

The count reads 0 on Cobalt Studios - Bubbas Test Server at this moment. The seven-day average for this server is 0 players.

Where does Cobalt Studios - Bubbas Test Server sit in the rankings?

Ranked #15,348 on seven-day player hours, Cobalt Studios - Bubbas Test Server is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Cobalt Studios - Bubbas Test Server?

The record holds too few of Cobalt Studios - Bubbas Test Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 12 hours ago, its current world was made.

What does wipe day look like on Cobalt Studios - Bubbas Test Server?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Cobalt Studios - Bubbas Test Server?

In the Rust console (F1) type client.connect 45.61.173.40:28069. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp0
Max players It holds 0 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.