Online 45.92.38.38:28055 checked 7m ago
Lost Vikings PVE
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 18 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Lost Vikings PVE online, and how reliable is it?
Online now, Lost Vikings PVE is up. The reported uptime puts the last restart at roughly 1 hours ago. 162 of 168 hours were up over the last 7 full days, 96% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Lost Vikings PVE run smoothly?
Averaging 53 server fps across the last 48 hours, it held a floor of 4. Its entity count reached 182,955: buildings, deployables and the rest of the world. 5,190 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Lost Vikings PVE on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Lost Vikings PVE. To get in, your game needs the same protocol; Steam handles the update.
Where is Lost Vikings PVE located?
No region is published by Lost Vikings PVE. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 45.92.38.38:28055 is the address.
Lists and filters
What do the server tags on Lost Vikings PVE mean?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count: 50; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Lost Vikings PVE publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Lost Vikings PVE?
You will find Lost Vikings PVE on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Lost Vikings PVE?
Lost Vikings PVE runs a game-generated procedural map: size 4,250, seed 827764953. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Lost Vikings PVE?
Nothing in the name of Lost Vikings PVE states a gather rate. You can group up to 16 players. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Lost Vikings PVE right now?
The board shows Lost Vikings PVE at 1 players, with 50 slots in total. Seven days back gives an average of 3 players and a peak of 14. It drew its biggest crowd of the last 48 hours at 19:00 UTC: 10 players on average.
Where does Lost Vikings PVE sit in the rankings?
Player hours over seven days place Lost Vikings PVE at #1,909, among the top 9% of ranked servers.
Wipe days
What is the wipe schedule on Lost Vikings PVE?
The force wipe is the only wipe for Lost Vikings PVE, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 14 hours ago.
What does wipe day look like on Lost Vikings PVE?
At their busiest, its recent wipes drew 18 players on average. The crowd reached its peak 26 hours after the latest wipe.
How to join
How do I join Lost Vikings PVE?
Console route: F1 in Rust, then client.connect 45.92.38.38:28055. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/5ubuxfWf9E.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla
mp50
ts16
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.