Rust Player Stats
Live UTC 42,340 playing

Offline 46.138.89.160:28015 checked 16d ago

My Server Name

moddedcarbon
Players now0
Slots500
Full0%
7-day average0peak –
Rank#14,878top 68%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 500 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:10 UTC18d ago 2 – running 2
Sun 4 Oct, 08:24 UTC24d ago 2 – 5.9 days 0
Wed 30 Sep, 14:09 UTC28d ago 2 held half 3.8 days 2
Mon 28 Sep, 12:02 UTC30d ago 2 held half 2.1 days 0
Thu 24 Sep, 12:26 UTC34d ago 2 held half 4 days 1
Thu 24 Sep, 04:32 UTC34d ago 2 – 0.3 days 0
Wed 23 Sep, 18:23 UTC35d ago 2 – 0.4 days 0
Wed 23 Sep, 03:46 UTC35d ago 2 – 0.6 days 0
Sat 19 Sep, 10:13 UTC39d ago 2 held half 3.7 days 1
Thu 17 Sep, 10:00 UTC41d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is My Server Name online, and how reliable is it?

My Server Name sits offline; 16 days 19 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is My Server Name on?

Windows carries Rust network protocol 2635 and build 167568 at My Server Name. To get in, your game needs the same protocol; Steam handles the update.

Where is My Server Name located?

No region is published by My Server Name. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 46.138.89.160:28015.

Lists and filters

What do the server tags on My Server Name mean?

gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The cap is 500 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs167568 (Build): The game build here is 167568; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags My Server Name publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include My Server Name?

The Rust Player Stats lists that include My Server Name are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

What are the rules and settings on My Server Name?

The name of My Server Name does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

How full is My Server Name right now?

Down at the moment, My Server Name was last seen 16 days 19 hours ago.

Where does My Server Name sit in the rankings?

Ranked #14,878 on seven-day player hours, My Server Name is in the top 68% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Server Name?

There is no next wipe to predict for My Server Name, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 19 hours ago is when its current world was made.

What does wipe day look like on My Server Name?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How to join

How do I join My Server Name?

In the Rust console (F1) type client.connect 46.138.89.160:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167568,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players The cap is 500 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs167568
Build The game build here is 167568.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.