Rust Player Stats
Live UTC 46,119 playing

Online EU 46.174.48.41:28015 checked 11m ago

SAKURA RUST MAIN 2X

2x weekly wipes moddedoxide
Players now1
Slots210
Full0%
7-day average20peak 99
Rank#961top 4% · #414 in EU
Last wipe4d agoweekly schedule
Next wipe3d 15hSat 31 Oct, 17:00 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 210 slots
Players now1
0% of the slots taken
7-day average20
players on an average hour this week
7-day peak99
the fullest it got this week
48-hour peak37
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps35
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSaturday 31 October, 17:00 UTCin 3d 15h Its weekly schedule tag · low confidence

wipe-day peak99players, last three wipes

Coming wipes

  1. 3d 15hSat 31 Oct, 17:00 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 10d 15hSat 7 Nov, 17:00 UTC
  4. 17d 15hSat 14 Nov, 17:00 UTC
  5. 24d 15hSat 21 Nov, 17:00 UTC
  6. 31d 15hSat 28 Nov, 17:00 UTC
  7. 36d 17hThu 3 Dec, 19:00 UTCFW
  8. 38d 15hSat 5 Dec, 17:00 UTC

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 99, 3 hours in, with 1 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:00 UTC3d ago 99+1 queue – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is SAKURA RUST MAIN 2X online, and how reliable is it?

Right now SAKURA RUST MAIN 2X is online. About 3 days 5 hours ago is when it restarted, judging by its reported uptime. 72 of 72 hours were up over the last 3 full days, 100% of the time. Rust Player Stats logged it for the first time on 24 October 2026.

Does SAKURA RUST MAIN 2X run smoothly?

Averaging 35 server fps across the last 48 hours, it held a floor of 35. Up to 149,124 entities sat in the world, buildings and deployables included. 5,806 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is SAKURA RUST MAIN 2X on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at SAKURA RUST MAIN 2X. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is SAKURA RUST MAIN 2X located?

Its EU tag places SAKURA RUST MAIN 2X in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 46.174.48.41:28015.

Lists and filters

What do the server tags on SAKURA RUST MAIN 2X mean?

The game's server browser reads these tags from SAKURA RUST MAIN 2X: gmvanilla (Game mode): Survival, vanilla style; mp210 (Max players): Slot count: 210; ts99 (Group limit): The team limit is 99; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe; rustmaps (Custom tag): The owner or a plugin added this non-standard tag. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include SAKURA RUST MAIN 2X?

You will find SAKURA RUST MAIN 2X on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Server rules

Which map is running on SAKURA RUST MAIN 2X?

SAKURA RUST MAIN 2X uses a custom map of size 3,500, with the file published here for download.

What are the rules and settings on SAKURA RUST MAIN 2X?

2x gather is what SAKURA RUST MAIN 2X runs, matching its name. A group holds 99 players at most. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

How full is SAKURA RUST MAIN 2X right now?

1 of 210 slots are filled on SAKURA RUST MAIN 2X right now. Seven days back gives an average of 20 players and a peak of 99. It drew its biggest crowd of the last 48 hours at 14:00 UTC: 34 players on average.

Where does SAKURA RUST MAIN 2X sit in the rankings?

Over the last seven days SAKURA RUST MAIN 2X has logged enough player hours for #961, which puts it in the top 4% of ranked servers and at #414 in Europe.

Wipe timing

What is the wipe schedule on SAKURA RUST MAIN 2X?

A schedule can't be confirmed from the wipes on record for SAKURA RUST MAIN 2X, so the forecast follows the tag. Due on Saturday 31 October at 17:00 UTC is its next wipe. The world it runs now was made 4 days 12 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on SAKURA RUST MAIN 2X?

At their busiest, its recent wipes drew 99 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe, and 1 more waited in the queue.

Connect

How do I join SAKURA RUST MAIN 2X?

Console route: F1 in Rust, then client.connect 46.174.48.41:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://sakurarust.gamestores.app.

GlossaryServer tags

what each one means

Published as mp210,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts99,^o^z,rustmaps

Game

gmvanilla
Game mode Survival, vanilla style.
mp210
Max players Slot count: 210.
ts99
Group limit The team limit is 99.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Other

rustmaps
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.