Online 46.174.49.209:28015 checked 10m ago
Develop\Test
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 25% of all ranked servers, and #340 of the quad servers (top 41%). Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:22 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 06:26 UTC2d ago | 1 | – | 1.6 days | 1 |
| Mon 5 Oct, 14:17 UTC22d ago | 1 | halved by day 2 | 19.7 days | 0 |
| Sat 3 Oct, 16:29 UTC24d ago | 1 | – | 1.9 days | 0 |
| Fri 2 Oct, 09:19 UTC25d ago | 1 | – | 1.3 days | 0 |
| Thu 1 Oct, 17:59 UTC FW26d ago | 1 | – | 0.6 days | 0 |
| Thu 1 Oct, 03:48 UTC26d ago | 1 | – | 0.6 days | 0 |
| Thu 24 Sep, 17:39 UTC33d ago | 1 | held half | 6.4 days | 0 |
| Thu 17 Sep, 12:04 UTC40d ago | 2 | halved by day 5 | 7.2 days | 1 |
| Wed 16 Sep, 18:54 UTC41d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Develop\Test online, and how reliable is it?
The lights are on at Develop\Test: online as you read this. Going by the uptime it reports, the last restart came about 7 hours ago. 86% of the time over the last 7 full days, which is 144 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does Develop\Test run smoothly?
58 server fps on average over 48 hours, and never under 1. Buildings, deployables and everything else in the world pushed the entity count to 116,576. 3,504 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Develop\Test on?
On Linux, Develop\Test runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Develop\Test located?
Nothing on Develop\Test states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 46.174.49.209:28015.
Lists and filters
What do the server tags on Develop\Test mean?
gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Develop\Test publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Develop\Test?
You will find Develop\Test on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
Server rules
Which map is running on Develop\Test?
Size 3,500, seed 1573025114: that is the procedural map Develop\Test runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Develop\Test?
No gather rate appears in the name of Develop\Test. quad: groups top out at 4 players. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on Develop\Test at the moment?
Out of 100 slots, 0 are taken on Develop\Test at this moment. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 1 players.
Where does Develop\Test sit in the rankings?
Ranked #5,499 on seven-day player hours, Develop\Test is in the top 25% of all ranked servers. The quad table places it at #340.
Wipe days
What is the wipe schedule on Develop\Test?
There is no next wipe to predict for Develop\Test, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 hours ago.
What does wipe day look like on Develop\Test?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.
Joining the server
How do I join Develop\Test?
In the Rust console (F1) type client.connect 46.174.49.209:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://rust.basew.online.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.