Online 46.174.50.219:28015 checked 12m ago
Worldwar BetBoom [dev]
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:51 UTC5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 20:03 UTC11d ago | 1 | halved by day 2 | 5.6 days | 0 |
| Thu 15 Oct, 21:00 UTC12d ago | 1 | – | 2 days | 0 |
| Wed 30 Sep, 20:44 UTC27d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Worldwar BetBoom [dev] online, and how reliable is it?
The lights are on at Worldwar BetBoom [dev]: online as you read this. Going by the uptime it reports, the last restart came about 4 days 3 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 29 September 2026.
Does Worldwar BetBoom [dev] run smoothly?
Averaging 197 server fps across the last 48 hours, it held a floor of 158. Up to 62,611 entities sat in the world, buildings and deployables included. The memory ceiling was 3,790 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Worldwar BetBoom [dev] on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Worldwar BetBoom [dev]. Steam updates your game for you, but the protocol has to match to join.
Where is Worldwar BetBoom [dev] located?
There is no region published on Worldwar BetBoom [dev]. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 46.174.50.219:28015 is the address.
Server tags
What do the server tags on Worldwar BetBoom [dev] mean?
The game's server browser reads these tags from Worldwar BetBoom [dev]: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Worldwar BetBoom [dev]?
The Rust Player Stats lists that include Worldwar BetBoom [dev] are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on Worldwar BetBoom [dev]?
Worldwar BetBoom [dev] runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.
What are the rules and settings on Worldwar BetBoom [dev]?
Nothing in the name of Worldwar BetBoom [dev] states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is Worldwar BetBoom [dev] right now?
0 of 100 slots are filled on Worldwar BetBoom [dev] right now. Averaged across seven days: 0 players. The high point: 1.
Where does Worldwar BetBoom [dev] sit in the rankings?
The last seven days put Worldwar BetBoom [dev] at #13,879 on player hours: top 63% of all ranked servers.
Wipe schedule
What is the wipe schedule on Worldwar BetBoom [dev]?
No next wipe can be predicted for Worldwar BetBoom [dev], because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 5 days 10 hours ago is when its current world was made.
What does wipe day look like on Worldwar BetBoom [dev]?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.
Connect
How do I join Worldwar BetBoom [dev]?
In the Rust console (F1) type client.connect 46.174.50.219:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.