Rust Player Stats
Live UTC 75,437 playing

Online 46.174.53.23:20490 checked 9m ago

FR - Test Carbon

moddedcarbon
Players now0
Slots2
Full0%
7-day average0peak 1
Rank#8,619top 39%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list17 of 48 hours
hours it answered in the last two days
Server fps55
average over 48 hours; 60 or more is smooth
Standingtop 39%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75102:0005:0008:0012:0015:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608002:0005:0008:0012:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct26 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is FR - Test Carbon online, and how reliable is it?

Right now FR - Test Carbon is online. Going by the uptime it reports, the last restart came about 14 hours ago. 4 of 168 hours were up over the last 7 full days, 2% of the time. The first record Rust Player Stats has of it is 5 October 2026.

Does FR - Test Carbon run smoothly?

55 server fps on average over 48 hours, and never under 37. Buildings, deployables and everything else in the world pushed the entity count to 83,504. The memory ceiling was 3,127 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is FR - Test Carbon on?

On Linux, FR - Test Carbon runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is FR - Test Carbon located?

No region is published by FR - Test Carbon. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 46.174.53.23:20490.

Tags

What do the server tags on FR - Test Carbon mean?

The game's server browser reads these tags from FR - Test Carbon: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include FR - Test Carbon?

The Rust Player Stats lists that include FR - Test Carbon are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on FR - Test Carbon?

FR - Test Carbon runs a game-generated procedural map: size 4,000, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: ds.flamerust.ru.

What are the rules and settings on FR - Test Carbon?

No gather rate appears in the name of FR - Test Carbon. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on FR - Test Carbon at the moment?

The board shows FR - Test Carbon at 0 players, with 2 slots in total. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 1 players.

Where does FR - Test Carbon sit in the rankings?

Player hours over seven days place FR - Test Carbon at #8,619, among the top 39% of ranked servers.

Wipe days

What is the wipe schedule on FR - Test Carbon?

The rhythm of FR - Test Carbon's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days 15 hours ago is when its current world was made.

How to join

How do I join FR - Test Carbon?

Console route: F1 in Rust, then client.connect 46.174.53.23:20490. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://ya.ru/?nr=1&redirect_ts=1793156934.00000.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp2
Max players Slot count: 2.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.