Rust Player Stats
Live UTC 73,772 playing

Offline 46.33.11.154:28015 checked 2d ago

Server_217_DevBlog

modded
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,432top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Server_217_DevBlog online, and how reliable is it?

Offline right now, with a last sighting 2 days 16 hours ago: Server_217_DevBlog. 0% of the time over the last 2 full days, which is 0 of 48 hours up. On 25 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Server_217_DevBlog on?

Rust network protocol 2183 on Windows: that is the setup at Server_217_DevBlog. Steam updates your game for you, but the protocol has to match to join.

Where is Server_217_DevBlog located?

Nothing on Server_217_DevBlog states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 46.33.11.154:28015 is the address.

Tags

What do the server tags on Server_217_DevBlog mean?

The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2183 (Protocol): To join, your game has to run protocol 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; h5e7466bf (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Server_217_DevBlog?

The Rust Player Stats lists that include Server_217_DevBlog are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Last wipe: In the last 3 days.

Map and rules

Which map is running on Server_217_DevBlog?

A procedural map, generated by the game, is what Server_217_DevBlog runs.

What are the rules and settings on Server_217_DevBlog?

Nothing in the name of Server_217_DevBlog states a gather rate. The group limit goes unpublished here. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Anti-cheat is off: VAC.

Player counts

What is the population on Server_217_DevBlog at the moment?

The board shows Server_217_DevBlog offline, last seen 2 days 16 hours ago. Averaged out across the past week, the count is 0 players.

Where does Server_217_DevBlog sit in the rankings?

Player hours over seven days place Server_217_DevBlog at #15,432, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on Server_217_DevBlog?

The rhythm of Server_217_DevBlog's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 17 hours ago, its current world was made.

How to join

How do I join Server_217_DevBlog?

In the Rust console (F1) type client.connect 46.33.11.154:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
v2183
Protocol To join, your game has to run protocol 2183.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

h5e7466bf
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.