Rust Player Stats
Live UTC 34,878 playing

Online EU 46.4.10.168:28018 checked 5m ago

My-Land Testserver

trio monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#10,616top 48% · #2311 in EU
Last wipe11d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 48%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers, top 79% in EU, and #462 of the trio servers (top 73%). Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 14h The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:47 UTC11d ago 1 – running 0
Fri 2 Oct, 22:13 UTC25d ago 1 halved by day 1 14 days 0
Sun 27 Sep, 14:28 UTC30d ago 1 halved by day 3 5.3 days 1
Sun 27 Sep, 07:09 UTC30d ago 1 – 0.3 days 0
Sat 26 Sep, 09:37 UTC31d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is My-Land Testserver online, and how reliable is it?

Right now My-Land Testserver is online. Going by the uptime it reports, the last restart came about 20 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 20 September 2026, Rust Player Stats saw it for the first time.

Does My-Land Testserver run smoothly?

Averaging 60 server fps across the last 48 hours, it held a floor of 54. Its entity count reached 83,627: buildings, deployables and the rest of the world. The memory ceiling was 4,056 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is My-Land Testserver on?

Linux carries Rust network protocol 2635 and build 168909 at My-Land Testserver. Steam updates your game for you, but the protocol has to match to join.

Where is My-Land Testserver located?

My-Land Testserver gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 46.4.10.168:28018.

Server tags

What do the server tags on My-Land Testserver mean?

The game's server browser reads these tags from My-Land Testserver: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My-Land Testserver?

These Rust Player Stats lists take My-Land Testserver: EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Trio Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on My-Land Testserver?

The procedural map on My-Land Testserver is size 4,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called My Land.

What are the rules and settings on My-Land Testserver?

No gather rate appears in the name of My-Land Testserver. A group holds 3 players at most (trio). other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on My-Land Testserver at the moment?

0 of 50 slots are filled on My-Land Testserver right now. Seven days back gives an average of 0 players and a peak of 1.

Where does My-Land Testserver sit in the rankings?

My-Land Testserver sits at #10,616 for player hours in the past seven days — #2,311 in Europe and inside the top 48% of every ranked server. The trio table places it at #462.

Wipe timing

What is the wipe schedule on My-Land Testserver?

With the force wipe, My-Land Testserver wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 11 days 6 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on My-Land Testserver?

The average busiest point of its recent wipes was 1 players. 9 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Joining the server

How do I join My-Land Testserver?

In the Rust console (F1) type client.connect 46.4.10.168:28018. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/fRHzA8hjnM is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts3
Group limit Teams cap at 3.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.