Rust Player Stats
Live UTC 36,679 playing

Offline EU 46.4.97.45:28025 checked 22h ago

Testing Server PT

monthly wipes moddedcarbonpve
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,419top 69% · #2593 in EU
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list4 of 48 hours
hours it answered in the last two days
Server fps10
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

FitnessServer performance

02.557.51005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 12h The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC24d ago 1 – running 0
Wed 30 Sep, 04:38 UTC28d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Testing Server PT online, and how reliable is it?

Down at the moment, Testing Server PT was last seen 22 hours ago. About 2 hours ago is when it restarted, judging by its reported uptime. 4 of 168 hours were up over the last 7 full days, 2% of the time. On 17 September 2026, Rust Player Stats saw it for the first time.

Does Testing Server PT run smoothly?

10 server fps on average over 48 hours, and never under 10. Its entity count reached 157,705: buildings, deployables and the rest of the world. Memory use reached 3,861 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Testing Server PT on?

Linux carries Rust network protocol 2635 and build 168909 at Testing Server PT. To get in, your game needs the same protocol; Steam handles the update.

Where is Testing Server PT located?

Its EU tag places Testing Server PT in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 46.4.97.45:28025.

Tags

What do the server tags on Testing Server PT mean?

The game's server browser reads these tags from Testing Server PT: gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): No player fights: the world is the danger; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Testing Server PT?

These Rust Player Stats lists take Testing Server PT: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on Testing Server PT?

Size 4,250, seed 581740253: that is the procedural map Testing Server PT runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Testing Server PT?

The name of Testing Server PT does not say what the gather rate is. Up to 8 players to a group, which is the default. pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Anti-cheat is on: VAC.

Population

How full is Testing Server PT right now?

The board shows Testing Server PT offline, last seen 22 hours ago. Averaged out across the past week, the count is 0 players.

Where does Testing Server PT sit in the rankings?

In Europe it is #2,593, and #15,419 on seven-day player hours, in the top 69% of all ranked servers: Testing Server PT.

Wipe schedule

What is the wipe schedule on Testing Server PT?

The force wipe is the only wipe for Testing Server PT, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 26 days 12 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on Testing Server PT?

2 players on average is what its recent wipes drew at their busiest. 14 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Joining the server

How do I join Testing Server PT?

Console route: F1 in Rust, then client.connect 46.4.97.45:28025. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://your-site.com/.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.